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Project Description
Eve Galaxy Map (EGM)

EGM provides rendering of, and user-interaction with, a 3D map of the Eve Online universe. The application hosting EGM will have control over visual qualities of the map and can therefore use it to visualize arbitrary data, similar to the in-game Star Map.

EGM should support rendering of the following:

  • SolarSystems - represted by a circle, application controlled radius and color
  • Jumps  - represented by a line connecting two SolarSystems, application controlled width and color
  • Text - drawn in 2D but associated with a 3D position, application controlled font, size, style, and color
  • Icons - drawn in 2D but associated with a 3D position, application controlled texture

EGM should support the following types of user interaction:

  • Camera controls (mouse and keyboard)
  • Selection of any graphical element from mouse input.
  • Storage of arbitrary application data per graphical element.

 Technical Details:

  • EGM will be developed as a Windows MonoGame project using both VisualStudio 2010 and 2012.
  • EGM will be tested against a WPF host application while under development.

Last edited Sep 16, 2012 at 3:03 AM by jamesford42, version 3